This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
2
Wiki
Activity
Files
de7293b6eb6f45b44b3467fe25e2a0b6f403ebef
godot
/
core
/
input
T
History
Rémi Verschelde
4effadc0ba
Merge pull request
#48696
from madmiraal/fix-48692
...
Fix `InputMap.action_erase_event()` failing to erase events correctly.
2021-06-20 00:29:42 +02:00
..
default_controller_mappings.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gamecontrollerdb.txt
Sync controller mappings DB with SDL2 community repo
2021-04-06 22:39:35 +02:00
godotcontrollerdb.txt
[HTML5] Logitech Dual Action Gamepad FF/Linux
2021-03-21 15:59:31 +01:00
input_builders.py
Parse SDL game controller half axis and inverted axis entries.
2020-05-13 10:33:19 +01:00
input_event.cpp
Merge pull request
#48696
from madmiraal/fix-48692
2021-06-20 00:29:42 +02:00
input_event.h
Fix InputMap.action_erase_event() failing to erase events correctly.
2021-05-19 11:43:02 +01:00
input_map.cpp
Merge pull request
#48696
from madmiraal/fix-48692
2021-06-20 00:29:42 +02:00
input_map.h
Print suggestions when requesting a nonexistent InputMap action
2021-04-18 02:38:42 +02:00
input.cpp
Add MOUSE_MODE_CONFINED_HIDDEN
2021-06-03 11:44:28 -04:00
input.h
Add MOUSE_MODE_CONFINED_HIDDEN
2021-06-03 11:44:28 -04:00
SCsub
Remove unused Python imports.
2020-09-10 11:38:52 +01:00