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df9340d552934d83ff5fb5af300341a25b758e12
godot/scene
History
Hugo Locurcio df9340d552 Tweak the GPUParticles3D Transform Align property hint for readability
2022-05-21 13:13:48 +02:00
..
2d
Add a new HashSet template
2022-05-20 22:40:38 +02:00
3d
Tweak the GPUParticles3D Transform Align property hint for readability
2022-05-21 13:13:48 +02:00
animation
Add a new HashSet template
2022-05-20 22:40:38 +02:00
audio
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
debugger
Add a new HashSet template
2022-05-20 22:40:38 +02:00
gui
Add a new HashSet template
2022-05-20 22:40:38 +02:00
main
Add a new HashSet template
2022-05-20 22:40:38 +02:00
multiplayer
Add a new HashSet template
2022-05-20 22:40:38 +02:00
resources
Merge pull request #61194 from reduz/new-hash-set
2022-05-21 01:06:21 +02:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
register_scene_types.cpp
Add dedicated macros for property name extraction
2022-05-19 14:08:47 +08:00
register_scene_types.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
scene_string_names.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
scene_string_names.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
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