Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
df9919ec33ec681f191f00d1a3fcdee30152f8df
godot/scene
T
History
Rémi Verschelde 798b39ed44 Merge pull request #61623 from smix8/navigation_navpoly_getmesh_4.x
2022-06-03 10:49:39 +02:00
..
2d
Expose get_mesh() for NavigationPolygon Resources
2022-06-02 09:52:26 +02:00
3d
Merge pull request #61625 from smix8/navigation_debugview_mesh_scripted_4.x
2022-06-02 18:24:30 +02:00
animation
Remove configuration warning from AnimationPlayer
2022-05-24 13:22:16 +01:00
audio
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
debugger
Add a new HashSet template
2022-05-20 22:40:38 +02:00
gui
Merge pull request #61631 from iwek7/redundant_min_call
2022-06-02 18:20:45 +02:00
main
Add a new HashSet template
2022-05-20 22:40:38 +02:00
multiplayer
Improve MultiplayerSynchronizer editor usability
2022-05-23 13:14:59 +02:00
resources
Improve Graphedit connection lines
2022-05-30 17:33:01 +02:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
…
register_scene_types.cpp
Add dedicated macros for property name extraction
2022-05-19 14:08:47 +08:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
Powered by Gitea Version: 1.26.1 Page: 1079ms Template: 6ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API