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e00630bfcaef58a8e6d1454e2eaae35bf2848bf4
godot
/
platform
/
iphone
T
History
Juan Linietsky
25678b1876
-Renamed GlobalConfig to ProjectSettings, makes more sense.
...
-Added system for feature overrides, it's pretty cool :)
2017-07-19 17:06:03 -03:00
..
export
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
globals
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
app_delegate.h
…
app_delegate.mm
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
audio_driver_iphone.cpp
Fixed audio can not resume if it is interrupted cause by an incoming phone call
2017-05-26 15:29:00 +08:00
audio_driver_iphone.h
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detect.py
Buildsystem: Improve detect.py readability and fix issues
2017-07-01 08:20:51 +02:00
game_center.h
…
game_center.mm
…
gl_view.h
…
gl_view.mm
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
godot_iphone.cpp
…
icloud.h
…
icloud.mm
…
in_app_store.h
…
in_app_store.mm
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ios.h
…
ios.mm
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logo.png
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main.m
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os_iphone.cpp
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
os_iphone.h
-Renamed GlobalConfig to ProjectSettings, makes more sense.
2017-07-19 17:06:03 -03:00
platform_config.h
…
platform_refcount.h
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power_iphone.cpp
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power_iphone.h
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SCsub
Buildsystem: Improve detect.py readability and fix issues
2017-07-01 08:20:51 +02:00
sem_iphone.cpp
…
sem_iphone.h
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view_controller.h
…
view_controller.mm
…