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e03f2b65c2dd0ea8a801027b564eadeae554bed4
godot
/
drivers
/
gles3
T
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Rémi Verschelde
e72e63a6b5
Merge pull request
#85837
from akien-mga/clang-format-16
...
Style: Mark clang-format 16 as supported for pre-commit hook
2024-01-05 12:04:44 +01:00
..
effects
Implement 3D shadows in the GL Compatibility renderer
2023-09-28 09:39:26 +02:00
environment
Merge pull request
#81167
from bitsawer/fix_sdfgi_editor_change
2023-10-25 10:27:03 +02:00
shaders
Merge pull request
#85837
from akien-mga/clang-format-16
2024-01-05 12:04:44 +01:00
storage
Merge pull request
#84445
from Rubonnek/add-const-references-clang-tidy
2024-01-04 14:25:33 +01:00
rasterizer_canvas_gles3.cpp
Merge pull request
#85811
from clayjohn/2D-render-info
2023-12-12 10:41:06 +01:00
rasterizer_canvas_gles3.h
Implement render info counters for the 2D renderer
2023-12-06 14:39:33 -07:00
rasterizer_gles3.cpp
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
rasterizer_gles3.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00
rasterizer_scene_gles3.cpp
Fix radiance for sky in GLES stereo rendering
2023-12-12 13:35:39 +11:00
rasterizer_scene_gles3.h
Use best fit normals for storing screen space normals
2023-12-21 14:41:29 -07:00
SCsub
…
shader_gles3.cpp
Add const references detected by clang-tidy
2023-12-16 13:36:44 -05:00
shader_gles3.h
[macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching.
2023-09-21 14:21:00 +03:00