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godot/scene
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Juan Linietsky 603b262d9b Merge pull request #10365 from RandomShaper/fix-10074
Keep shapes bound to out-of-tree 3D physics objects
2017-08-15 21:22:08 -03:00
..
2d
Merge pull request #10339 from bojidar-bg/x-fix-scale-conflict
2017-08-14 22:16:39 +02:00
3d
Merge pull request #10365 from RandomShaper/fix-10074
2017-08-15 21:22:08 -03:00
animation
Removes type information from method binds
2017-08-10 07:17:50 +02:00
audio
Removes type information from method binds
2017-08-10 07:17:50 +02:00
gui
Changed anchor constants to enum, removed ANCHOR_CENTER, fixes #9889
2017-08-15 19:49:28 -03:00
io
Style: Apply clang-format on all files
2017-07-30 22:53:40 +02:00
main
Merge pull request #9889 from groud/control_enhancements
2017-08-15 22:55:49 +02:00
resources
Fix console warning: Condition !env is true
2017-08-14 14:48:35 +03:00
register_scene_types.cpp
Added ARVRAnchor support and a few small enhancements
2017-08-03 18:58:05 +10:00
register_scene_types.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
scene_string_names.cpp
Fixed some string names and animation playback options, closes #9446
2017-08-06 22:51:56 -03:00
scene_string_names.h
Fixed some string names and animation playback options, closes #9446
2017-08-06 22:51:56 -03:00
SCsub
Move other lone thirdparty files to thirdparty/misc
2017-04-28 21:19:25 +02:00
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