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e1c1bb03ea604f3ef15bcac0cd3aa330acb2f4a8
godot/modules/opensimplex
History
Rajat Goswami 2ecf928ae3 Adding missing include guards to header files identified by LGTM.
This addresses the issue godotengine/godot#37143
2020-03-23 04:52:36 -04:00
..
doc_classes
doc: Sync classref with current source
2020-02-12 12:37:13 +01:00
icons
Fix missing module editor icons
2020-03-08 19:32:25 +02:00
config.py
Remove redundant size property from NoiseTexture
2018-10-03 10:27:24 +02:00
noise_texture.cpp
Signals: Manually port most of remaining connect_compat uses
2020-02-28 14:24:09 +01:00
noise_texture.h
Texture refactor
2020-02-11 11:53:26 +01:00
open_simplex_noise.cpp
Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
2020-02-25 12:55:53 +01:00
open_simplex_noise.h
Increase the maximum number of octaves in OpenSimplexNoise to 9
2020-01-30 23:55:38 +01:00
register_types.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-23 04:52:36 -04:00
SCsub
SCons: Always use env.Prepend for CPPPATH
2019-04-30 13:12:06 +02:00
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