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e283fdfb595d34af3832e95c614e2a57743af00a
godot
/
core
/
debugger
T
History
Thaddeus Crews
4d4353179e
Merge pull request
#97218
from wenqiangwang/local_debuggger_expr_evalulation
...
Add support for `print` command in local (command line `-d`) debugger
2024-11-12 12:13:13 -06:00
..
debugger_marshalls.cpp
[Debugger] Move quit shortcut configuration to the SceneDebugger
2024-11-07 15:03:17 +01:00
debugger_marshalls.h
[Debugger] Move quit shortcut configuration to the SceneDebugger
2024-11-07 15:03:17 +01:00
engine_debugger.cpp
[Core] Improve error messages with
vformat
2024-10-30 15:55:51 +01:00
engine_debugger.h
Set clang-format
RemoveSemicolon
rule to
true
2024-10-25 13:49:43 -04:00
engine_profiler.cpp
…
engine_profiler.h
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
local_debugger.cpp
Added support for 'print' command in local (command line -d) debugger
2024-09-28 13:28:07 -07:00
local_debugger.h
…
remote_debugger_peer.cpp
[Core] Improve error messages with
vformat
2024-10-30 15:55:51 +01:00
remote_debugger_peer.h
…
remote_debugger.cpp
[Core] Improve error messages with
vformat
2024-10-30 15:55:51 +01:00
remote_debugger.h
Add const lvalue ref to core/* container parameters
2024-02-14 11:20:36 -03:00
script_debugger.cpp
Support threads in the script debugger
2023-07-26 12:06:45 +02:00
script_debugger.h
Support threads in the script debugger
2023-07-26 12:06:45 +02:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00