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e283fdfb595d34af3832e95c614e2a57743af00a
godot
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modules
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mono
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glue
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Zae
06df5275c2
C#: Fix StringName leak when converting
Variant
to
Signal
/
Callable
2024-10-24 00:08:43 +08:00
..
GodotSharp
C#: Fix StringName leak when converting
Variant
to
Signal
/
Callable
2024-10-24 00:08:43 +08:00
runtime_interop.cpp
Allow ClassDB to create a Object without postinitialization for GDExtension.
2024-08-20 20:19:02 +08:00
runtime_interop.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00