Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
e2b6a45e8de2ebbcbd24baef70bf558c767d4fdf
godot/modules/mono/editor
History
Paul Joannon 88191b0b15 Fix extraction of C# default property values when negative
2025-04-13 17:57:20 +02:00
..
Godot.NET.Sdk
Fix extraction of C# default property values when negative
2025-04-13 17:57:20 +02:00
GodotTools
split Rider and Fleet as different external editors for Godot C#
2025-04-11 13:21:50 +02:00
script_templates
SCons: Properly NoCache all text files
2025-01-16 16:59:12 -06:00
bindings_generator.cpp
Add String::replace_char(s) methods for performance and convenience
2025-04-10 13:08:45 +02:00
bindings_generator.h
Remove TOOLS_ENABLED checks from editor/
2025-03-14 18:13:16 +01:00
code_completion.cpp
Clean up some uses of String::substr
2025-03-07 14:50:38 +01:00
code_completion.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
editor_internal_calls.cpp
Style: Convert namespaces to PascalCase
2025-03-23 19:10:24 -05:00
editor_internal_calls.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
hostfxr_resolver.cpp
Add String::replace_char(s) methods for performance and convenience
2025-04-10 13:08:45 +02:00
hostfxr_resolver.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
semver.cpp
…
semver.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
Powered by Gitea Version: 1.24.5 Page: 1049ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API