Files
godot/scene
uno1982 e2e8a280c3 Fix RichTextLabel drag selection not working after double-click
Start the selection timer after a double-click so that dragging to
extend a word selection works correctly.

Regression introduced in #104715 which moved selection updates into a
timer callback (click_select_held) but did not start the timer in
the double-click handler, only in the single-click handler.

Fixes #116860.
2026-03-09 11:27:40 -05:00
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