Files
godot/modules/mono
Raul Santos 5254b28632 Fix getting properties state when reloading C#
When reloading C# classes and keep their properties values they are
retrieved and stored in a state list.
Retrieving the properties was only getting the fields of the C# class
and not inherited fields so those properties values were lost on reload.
Now we also try to find the field in the parent classes.
2021-12-28 18:28:01 +01:00
..
2021-12-23 03:15:57 +01:00
2021-07-23 17:04:53 -04:00