Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
e39a6242ac1c503a3c35f40c8a44296fa9df28cb
godot/platform
History
BastiaanOlij 5e717ed8a3 Enabled code that requests an OpenGL 3 context.
2017-01-05 00:05:34 +11:00
..
android
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
bb10
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
haiku
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
iphone
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
javascript
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
osx
Enabled code that requests an OpenGL 3 context.
2017-01-05 00:05:34 +11:00
server
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
2017-01-02 21:52:26 +01:00
uwp
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Variant.
2017-01-02 23:03:46 -03:00
windows
First set of changes to fix compilation errors and initialise the gles3 renderer for Mac OS X. Still broken at this point.
2017-01-04 23:34:02 +11:00
x11
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
2017-01-02 21:52:26 +01:00
Powered by Gitea Version: 1.24.5 Page: 187ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API