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godot/platform
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Thaddeus Crews 34204bd1b8 Merge pull request #114484 from stuartcarnie/metal_refactor_and_fixes
Metal: Refactor; fix dynamic uniforms; acyclic render graph support
2026-02-05 14:44:41 -06:00
..
android
Merge pull request #112381 from Ivorforce/no-right-align
2026-02-05 09:18:36 -06:00
ios
Disable FP contraction (iOS/visionOS)
2026-02-02 19:06:29 +02:00
linuxbsd
CI: Enable Ruff preview options; bump version
2026-02-05 12:20:10 -06:00
macos
Metal: Refactor for future Metal 4, switch to C++; fix dynamic uniforms
2026-02-06 07:07:10 +11:00
visionos
Disable FP contraction (iOS/visionOS)
2026-02-02 19:06:29 +02:00
web
CI: Enable Ruff preview options; bump version
2026-02-05 12:20:10 -06:00
windows
CI: Enable Ruff preview options; bump version
2026-02-05 12:20:10 -06:00
platform_builders.py
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00
register_platform_apis.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00
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