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e437bcbccf0df046a67685e840e9c2d98a6e3c03
godot/modules/gdnative/pluginscript
History
Juan Linietsky 69c95f4b4c Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
..
pluginscript_instance.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
pluginscript_instance.h
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
pluginscript_language.cpp
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
pluginscript_language.h
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
pluginscript_loader.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
pluginscript_loader.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
pluginscript_script.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
pluginscript_script.h
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
register_types.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Build thirdparty code in own env, disable warnings
2018-09-28 14:07:39 +02:00
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