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e5376fb129db2149eebe413dbf9bb69baf4834f2
godot/scene
History
reduz 127458ed17 Reorganized core/ directory, it was too fatty already
-Removed FuncRef, since Callable makes it obsolete
-Removed int_types.h as its obsolete in c++11+
-Changed color names code
2020-11-07 20:17:12 -03:00
..
2d
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
3d
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
animation
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
audio
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
debugger
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
gui
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
main
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
resources
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
register_scene_types.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
scene_string_names.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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