Files
godot/scene
Juan Linietsky e5f2c442c7 Add SceneTree.unload_current_scene()
Provides an obvious way to unload the currently loaded scene (which is nowhere to be found in the docs).
The SceneTree.change_scene_to() method must now always provide a valid PackedScene.

Fixes #63565.
2023-01-10 14:02:06 +01:00
..
2023-01-05 13:25:55 +01:00
2023-01-10 14:02:06 +01:00