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e6cd0056a8d484d76f3aeeeed9604a4eded66a2a
godot/scene
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Eoin O'Neill c4f976b38b Attempt to fix rich text label effects processing even when
the node is invisible.

ISSUE:47687
2021-05-13 19:59:08 -07:00
..
2d
Merge pull request #39976 from aaronfranke/tilemap-vec2i
2021-05-13 14:48:16 +02:00
3d
Merge pull request #47348 from nekomatata/raycast-3d-collide-fix
2021-05-12 22:13:08 +02:00
animation
Merge pull request #41416 from TokageItLab/fix_animation_tree_cache
2021-05-09 13:57:18 +02:00
audio
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
debugger
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
gui
Attempt to fix rich text label effects processing even when
2021-05-13 19:59:08 -07:00
main
Tweak CanvasItem/material sampling property hints for readability
2021-05-06 03:05:37 +02:00
resources
Merge pull request #48535 from groud/tiles_squashed
2021-05-07 20:46:06 +02:00
register_scene_types.cpp
Rework the TileSet resource and TileMap nodes:
2021-05-07 18:06:17 +02:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Scene: Remove unused mesh_materials StringNames
2021-04-15 13:02:10 +02:00
scene_string_names.h
Scene: Remove unused mesh_materials StringNames
2021-04-15 13:02:10 +02:00
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