Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
e6ecce18bbf275c70aec0bb69a0b4de67c2ada2d
godot/servers/rendering/dummy
History
Stuart Carnie 5e1fe8040a rendering: compositor has is_opengl API; minor optimisations
2025-03-13 15:41:44 +11:00
..
environment
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
storage
Use get_slicec instead of get_slice for single character splitters
2025-03-08 20:36:37 +01:00
rasterizer_canvas_dummy.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
rasterizer_dummy.h
rendering: compositor has is_opengl API; minor optimisations
2025-03-13 15:41:44 +11:00
rasterizer_scene_dummy.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
Powered by Gitea Version: 1.24.5 Page: 515ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API