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e6ffb10bcd1aa6c1cec17e25293c7eb09bc24df2
godot/scene
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Rémi Verschelde 6c4737341d Merge pull request #54649 from bruvzg/shadows
2021-11-09 00:07:41 +01:00
..
2d
Rename GradientTexture to GradientTexture1D
2021-11-07 15:11:04 +02:00
3d
Rename GradientTexture to GradientTexture1D
2021-11-07 15:11:04 +02:00
animation
Rename PROPERTY_USAGE_NOEDITOR to PROPERTY_USAGE_NO_EDITOR
2021-11-03 23:06:17 +01:00
audio
Fix crash due to reentrancy in AudioStreamPlayer* finished signal.
2021-10-28 19:45:29 -07:00
debugger
Use range iterators for Map
2021-09-30 15:09:12 -06:00
gui
Merge pull request #54649 from bruvzg/shadows
2021-11-09 00:07:41 +01:00
main
Merge pull request #52943 from RandomShaper/property_pin_control_natural
2021-11-08 18:53:08 +01:00
resources
Merge pull request #54649 from bruvzg/shadows
2021-11-09 00:07:41 +01:00
property_utils.cpp
Unify determination of default property values
2021-11-07 15:27:47 +01:00
property_utils.h
Unify determination of default property values
2021-11-07 15:27:47 +01:00
register_scene_types.cpp
Rename GradientTexture to GradientTexture1D
2021-11-07 15:11:04 +02:00
register_scene_types.h
…
scene_string_names.cpp
Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
2021-10-06 21:11:20 +02:00
scene_string_names.h
Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
2021-10-06 21:11:20 +02:00
SCsub
Disable Node3D when compiling without 3D and fix disable_3d option
2021-08-13 08:59:48 -05:00
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