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e744959de54dcb2f46bd7b1dc084a96ef8a05071
godot/platform
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Ivan Šachov e744959de5 avoiding an incorrect ERR_FILE_NOT_FOUND report when the DLL exists but fails to load for another reason
Co-authored-by: bruvzg <7645683+bruvzg@users.noreply.github.com>
2026-05-16 21:55:33 +02:00
..
android
Fix wrong path in EditorExportPlugin._export_begin() when zipping
2026-05-14 19:44:40 -03:00
ios
Merge pull request #115502 from bruvzg/ios_int_mod
2026-03-30 13:35:41 -05:00
linuxbsd
Merge pull request #119448 from buresu/fix-wayland
2026-05-15 15:42:05 -05:00
macos
Fix wrong path in EditorExportPlugin._export_begin() when zipping
2026-05-14 19:44:40 -03:00
visionos
Merge pull request #115502 from bruvzg/ios_int_mod
2026-03-30 13:35:41 -05:00
web
Fix wrong path in EditorExportPlugin._export_begin() when zipping
2026-05-14 19:44:40 -03:00
windows
avoiding an incorrect ERR_FILE_NOT_FOUND report when the DLL exists but fails to load for another reason
2026-05-16 21:55:33 +02:00
platform_builders.py
Add UTF-8 encoding to svg file open in platform_builders.py
2026-03-16 03:50:23 +08:00
register_platform_apis.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
SCons: Begin decoupling generation & build code
2025-04-25 08:23:01 -05:00
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