Files
godot/platform/macos
Lukas Tenbrink e80194e31f Add profiler option to SCons builds.
Add `tracy` option to `profiler`. If set, a tracy profiling client will be injected into the Godot binary.

# Conflicts:
#	platform/linuxbsd/godot_linuxbsd.cpp
2025-11-08 00:08:45 +01:00
..

macOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the macOS platform port.

This platform uses shared Apple code (drivers/apple).

See also misc/dist/macos folder for additional files used by this platform. misc/dist/macos_tools.app is an .app bundle template used for packaging the macOS editor, while misc/dist/macos_template.app is used for packaging macOS export templates.

Documentation