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e81e0d9fcc06ebdfb4703cf6e78ebdf986980e30
godot/servers/rendering/renderer_rd/shaders/environment
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Skyth 2896cd9ef4 Fix area light atlas also destroying VoxelGI uniform sets.
2026-06-03 20:04:49 +03:00
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gi.glsl
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SCsub
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sdfgi_debug_probes.glsl
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sdfgi_debug.glsl
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sdfgi_direct_light.glsl
Add AreaLight3D
2026-04-04 01:37:10 +02:00
sdfgi_integrate.glsl
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sdfgi_preprocess.glsl
Fix undefined barrier usage in SDFGI preprocess shader.
2026-05-08 17:10:58 +03:00
sky.glsl
Add project setting to disable new Volumetric fog blending behavior for existing projects that want to upgrade.
2026-05-12 10:48:46 -07:00
volumetric_fog_process.glsl
Merge pull request #118198 from viksl/volumetric-fog-nan-handling-reprojected
2026-04-30 10:58:06 -05:00
volumetric_fog.glsl
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voxel_gi_debug.glsl
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voxel_gi_sdf.glsl
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voxel_gi.glsl
Fix area light atlas also destroying VoxelGI uniform sets.
2026-06-03 20:04:49 +03:00
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