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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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e87687a6d0bd052d282b0645b7fff47c5559c981
godot/platform
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bruvzg 73a774d8d1 [macOS] Use pre-wait observer to keep main run loop running and redraw window during the window resize and displaying modal popups.
2021-11-08 12:35:13 +02:00
..
android
Add default minSdkVersion and targetSdkVersion in the AndroidManifest.xml file
2021-11-03 21:54:19 -07:00
iphone
[iOS export] Capture and display xcodebuild output.
2021-11-07 11:05:05 +02:00
javascript
Fix new projects always being created with OpenGL
2021-11-01 22:04:36 +01:00
linuxbsd
Fix BadWindow X11 errors when a window is closed while processing struts
2021-11-04 09:47:18 -07:00
osx
[macOS] Use pre-wait observer to keep main run loop running and redraw window during the window resize and displaying modal popups.
2021-11-08 12:35:13 +02:00
uwp
Use OpenGL 3.3 core profile instead of compatibility profile
2021-10-31 15:56:45 +01:00
windows
Fix dwFlags on CreateProcessW calls
2021-11-04 09:50:45 -03:00
register_platform_apis.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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