Files
godot/scene
Markus Sauermann e8af3e7e8d Fix crash from impossible Object::cast_to
A Vector<>-variant can't be used in an Object::cast_to, because
Vector doesn't inherit from Object and this cast always returns a nullptr.

This patch replaces the Object::cast_to and accesses the contained
Vector directly.
2022-11-08 22:34:01 +01:00
..
2022-10-20 18:02:41 +02:00
2022-10-19 08:29:29 +02:00