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e92ba89dc712dc6d1d65d88332ebca5bbff2e660
godot
/
modules
/
mono
/
glue
History
Raul Santos
ad460cde79
Simplify C# print methods
...
- Extracts the parameters logic to a single method - Simplify the handling of null parameters
2021-08-03 23:12:27 +02:00
..
GodotSharp
Simplify C# print methods
2021-08-03 23:12:27 +02:00
arguments_vector.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
base_object_glue.cpp
Use const references where possible for List range iterators
2021-07-25 12:22:25 +02:00
collections_glue.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
gd_glue.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
glue_header.h
Rename Reference to RefCounted
2021-06-11 18:48:42 +02:00
nodepath_glue.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
rid_glue.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_tree_glue.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
string_glue.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
string_name_glue.cpp
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00