Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
e988c1a682c9c9eb6407dc59bf6b52bd8f09277a
godot/platform
History
Rémi Verschelde e15c2e051e Merge pull request #92663 from Riteo/holy-egl-batman
EGL: Use `EGL_EXT_platform_base` whenever possible
2024-06-13 17:19:17 +02:00
..
android
Move the most specific motion event guard to the top of the function.
2024-06-11 12:10:09 +08:00
ios
Merge pull request #92692 from mihe/always-embed-frameworks
2024-06-03 10:36:10 +02:00
linuxbsd
Merge pull request #92663 from Riteo/holy-egl-batman
2024-06-13 17:19:17 +02:00
macos
Fix issues related to code-signing for macOS exports
2024-06-12 22:26:41 +02:00
web
Replace deprecated USE_WEBGL2 linker flag
2024-06-10 12:14:27 -04:00
windows
[Windows] Add Windows version and Wine checks for Windows 10+ dark mode API.
2024-06-13 14:28:14 +03:00
register_platform_apis.h
…
SCsub
Update pre-commit hooks configuration to use ruff instead of black
2024-05-21 18:02:29 -05:00
Powered by Gitea Version: 1.24.5 Page: 1142ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API