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godot/scene
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Rémi Verschelde 430e45c84a Merge pull request #16359 from Noshyaar/convert
Particles: fix corrupted scene when saved after convert
2018-05-03 21:24:03 +02:00
..
2d
Merge pull request #18514 from neikeq/api-hash-fixes
2018-05-03 14:36:32 +02:00
3d
Merge pull request #16359 from Noshyaar/convert
2018-05-03 21:24:03 +02:00
animation
Fix Coverity reports of uninitialized scalar variable
2018-04-19 15:20:45 +02:00
audio
Merge pull request #15910 from robfram/fix-audio-signal-issue-15895
2018-02-01 16:54:31 +01:00
gui
Merge pull request #18514 from neikeq/api-hash-fixes
2018-05-03 14:36:32 +02:00
main
Merge pull request #18514 from neikeq/api-hash-fixes
2018-05-03 14:36:32 +02:00
resources
Adds z-index properties to TileSets.
2018-05-01 17:24:57 +02:00
register_scene_types.cpp
WIP Polygon2D weight editing
2018-05-02 11:01:12 -03:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
scene_string_names.h
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
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