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e9c85be76fe6faedfd5c8a1dab48cb2c9503116f
godot
/
modules
/
csg
T
History
A Thousand Ships
dd6443193c
[Editor] Expose more editor settings to documentation
...
Co-authored-by: Tomasz Chabora <
kobewi4e@gmail.com
>
2024-09-12 15:34:49 +02:00
..
doc_classes
Add CSG options to bake to static mesh and collision shape
2024-06-19 22:54:25 +02:00
editor
[Editor] Expose more editor settings to documentation
2024-09-12 15:34:49 +02:00
icons
Style: Optimize
.svg
files with
svgo
2024-06-23 08:15:19 -05:00
config.py
Disable 3D-only modules when 3D is disabled
2021-06-03 17:45:28 -04:00
csg_shape.cpp
Fixed CSG debug collision shapes being visible in editor. Also undid an old, incorrect fix which made debug collision visibility depend on CSG visibility.
2024-09-09 14:11:10 -05:00
csg_shape.h
Add CSG options to bake to static mesh and collision shape
2024-06-19 22:54:25 +02:00
csg.cpp
Replace
find
with
contains/has
where applicable
2024-05-08 12:37:42 +02:00
csg.h
Enable shadow warnings and fix raised errors
2023-05-11 16:00:59 +02:00
register_types.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
register_types.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
SCsub
SCons: Unify tools/target build type configuration
2022-09-26 16:31:46 +02:00