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e9c85be76fe6faedfd5c8a1dab48cb2c9503116f
godot
/
modules
/
mono
/
editor
T
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Rémi Verschelde
2f078e501c
Merge pull request
#97198
from raulsntos/dotnet/open-visual-studio-with-dotnet-cli
...
C#: Use dotnet CLI to launch `OpenVisualStudio.dll`
2024-09-20 16:06:46 +02:00
..
Godot.NET.Sdk
C#: Fallback to CoreCLR/MonoVM hosting APIs when hostfxr/NativeAOT fails
2024-09-16 17:07:03 +02:00
GodotTools
C#: Use dotnet CLI to launch OpenVisualStudio.dll
2024-09-19 19:23:01 +02:00
script_templates
* Changed the VisualShaderNodeCustom template to use the correct overrides and added the GlobalClass attribute
2024-08-16 07:26:53 +02:00
bindings_generator.cpp
Add error messages to binding generator
2024-09-19 13:31:05 -04:00
bindings_generator.h
Add PackedVector4Array Variant type
2024-05-03 00:58:27 +02:00
code_completion.cpp
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
code_completion.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
editor_internal_calls.cpp
Extract editor main screen
2024-09-09 11:06:18 -04:00
editor_internal_calls.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
hostfxr_resolver.cpp
Merge pull request
#92316
from alula/msvc-clang
2024-08-29 10:36:17 +02:00
hostfxr_resolver.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
semver.cpp
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00
semver.h
One Copyright Update to rule them all
2023-01-05 13:25:55 +01:00