Files
godot/editor/plugins
Rindbee e9cd29cf22 Fix rename animation in SpriteFramesEditor/AnimationNodeStateMachineEditor
When the name suffix grows, the old name is used if it is obtained first.

Fix the case where the following error message would appear when renaming
an animation.

```
ERROR: Animation '' doesn't exist.
   at: get_frame_count (scene/resources/sprite_frames.cpp:71)
```
2023-07-18 15:39:02 +08:00
..
2023-04-20 20:12:47 +02:00
2023-06-06 15:36:51 +01:00
2023-06-06 15:36:51 +01:00