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ea1e6640f0fa9a40dc362fe034f201fdecb45c20
godot/editor/run
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onequid e5a7fdbfd5 Ensure debug features get cleared
2026-01-19 14:05:21 +08:00
..
editor_run_bar.cpp
Add missing hover indication to movie maker button
2025-12-10 11:04:25 +04:00
editor_run_bar.h
Update the shortcuts for 'run the current scene' and 'run specific scene' so they trigger the last selected XR mode option
2025-12-01 00:25:30 -08:00
editor_run_native.cpp
Refactor debugging on a device with DAP - now possible with all device types
2025-11-11 22:54:01 +01:00
editor_run_native.h
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editor_run.cpp
Ensure debug features get cleared
2026-01-19 14:05:21 +08:00
editor_run.h
…
embedded_process.cpp
Split EmbeddedProcess::reset to allow stopping timers without full reset.
2026-01-15 11:19:43 +02:00
embedded_process.h
Split EmbeddedProcess::reset to allow stopping timers without full reset.
2026-01-15 11:19:43 +02:00
game_view_plugin.cpp
Split EmbeddedProcess::reset to allow stopping timers without full reset.
2026-01-15 11:19:43 +02:00
game_view_plugin.h
Fix gray bar of embed game window in Windows
2026-01-11 11:14:07 +03:00
run_instances_dialog.cpp
Improve spacing in trees showing table data in modern theme
2026-01-12 00:01:49 +04:00
run_instances_dialog.h
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