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ea9dff87ae29ea34cff8d0452c2ea799c16b2d0c
godot/platform/linuxbsd/x11
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Rémi Verschelde 8eff04192b Merge pull request #91780 from Riteo/falling-with-style
Improve UX when falling back between Display Servers
2024-09-04 11:16:08 +02:00
..
dynwrappers
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detect_prime_x11.cpp
[X11] Add fallback from desktop GL to GLES, suppress PRIME detector error spam.
2023-11-06 12:40:44 +02:00
detect_prime_x11.h
…
display_server_x11.cpp
Merge pull request #91780 from Riteo/falling-with-style
2024-09-04 11:16:08 +02:00
display_server_x11.h
Pass window exclusive and transient properties for subwindow creation
2024-07-25 00:27:27 +08:00
gl_manager_x11_egl.cpp
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gl_manager_x11_egl.h
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gl_manager_x11.cpp
Tweak warning messages related to V-Sync on OpenGL
2024-06-16 21:22:10 +02:00
gl_manager_x11.h
Polish interaction between windowing, input and rendering
2024-04-10 18:47:42 +02:00
key_mapping_x11.cpp
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
key_mapping_x11.h
Add InputEventKey.location to tell left from right
2024-01-26 14:42:28 +01:00
rendering_context_driver_vulkan_x11.cpp
Add debug utilities for Vulkan
2024-08-21 23:48:08 +02:00
rendering_context_driver_vulkan_x11.h
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
SCsub
Finish splitting functionality of the Vulkan and D3D12 backends into RenderingDeviceDriver.
2024-02-12 10:02:18 -03:00
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