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eaa2015fdf9b6abb372a263ae7bb9aae88807f3b
godot
/
servers
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rendering
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renderer_rd
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forward_mobile
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BlueCube3310
67a2c69c78
Mobile: Disable subpass post-processing when using FXAA
2025-05-20 13:21:59 +02:00
..
render_forward_mobile.cpp
Mobile: Disable subpass post-processing when using FXAA
2025-05-20 13:21:59 +02:00
render_forward_mobile.h
Detect possible usage of SSS and screen textures at load time to allocate needed resources at load time.
2025-04-09 13:31:03 -07:00
scene_shader_forward_mobile.cpp
Add support for bent normals for indirect lighting and specular occlusion
2025-05-12 12:52:04 +02:00
scene_shader_forward_mobile.h
Add support for bent normals for indirect lighting and specular occlusion
2025-05-12 12:52:04 +02:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00