Files
godot/editor/scene/2d/abstract_polygon_2d_editor.cpp
T
João Diniz 0046f29e63 Editor: Mark simple confirmation/accept dialogs as non-resizable
Adds set_flag(FLAG_RESIZE_DISABLED, true) to ConfirmationDialog and
AcceptDialog instances which only contain plain content. Dialogs
with content that could leave the borders of the dialog were kept
as resizable.

The flag is set explicitly at dialog creation time, instead of the
previous auto-detect approach. In cases of uncertainty, the dialog was
left as resizable.
2026-05-10 01:35:46 +01:00

957 lines
31 KiB
C++

/**************************************************************************/
/* abstract_polygon_2d_editor.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "abstract_polygon_2d_editor.h"
#include "core/math/geometry_2d.h"
#include "core/object/callable_mp.h"
#include "core/os/keyboard.h"
#include "editor/editor_node.h"
#include "editor/editor_string_names.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/scene/canvas_item_editor_plugin.h"
#include "editor/settings/editor_settings.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/button.h"
#include "scene/gui/dialogs.h"
#include "scene/main/scene_tree.h"
bool AbstractPolygon2DEditor::Vertex::operator==(const AbstractPolygon2DEditor::Vertex &p_vertex) const {
return polygon == p_vertex.polygon && vertex == p_vertex.vertex;
}
bool AbstractPolygon2DEditor::Vertex::operator!=(const AbstractPolygon2DEditor::Vertex &p_vertex) const {
return !(*this == p_vertex);
}
bool AbstractPolygon2DEditor::Vertex::valid() const {
return vertex >= 0;
}
bool AbstractPolygon2DEditor::_is_empty() const {
if (!_get_node()) {
return true;
}
const int n = _get_polygon_count();
for (int i = 0; i < n; i++) {
Vector<Vector2> vertices = _get_polygon(i);
if (vertices.size() != 0) {
return false;
}
}
return true;
}
bool AbstractPolygon2DEditor::_is_line() const {
return false;
}
bool AbstractPolygon2DEditor::_has_uv() const {
return false;
}
int AbstractPolygon2DEditor::_get_polygon_count() const {
return 1;
}
Variant AbstractPolygon2DEditor::_get_polygon(int p_idx) const {
return _get_node()->get("polygon");
}
void AbstractPolygon2DEditor::_set_polygon(int p_idx, const Variant &p_polygon) const {
_get_node()->set("polygon", p_polygon);
}
void AbstractPolygon2DEditor::_action_set_polygon(int p_idx, const Variant &p_previous, const Variant &p_polygon) {
Node2D *node = _get_node();
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->add_do_method(node, "set_polygon", p_polygon);
undo_redo->add_undo_method(node, "set_polygon", p_previous);
}
Vector2 AbstractPolygon2DEditor::_get_offset(int p_idx) const {
return Vector2(0, 0);
}
void AbstractPolygon2DEditor::_commit_action() {
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->add_do_method(canvas_item_editor, "update_viewport");
undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
undo_redo->commit_action();
}
void AbstractPolygon2DEditor::_action_add_polygon(const Variant &p_polygon) {
_action_set_polygon(0, p_polygon);
}
void AbstractPolygon2DEditor::_action_remove_polygon(int p_idx) {
_action_set_polygon(p_idx, _get_polygon(p_idx), Vector<Vector2>());
}
void AbstractPolygon2DEditor::_action_set_polygon(int p_idx, const Variant &p_polygon) {
_action_set_polygon(p_idx, _get_polygon(p_idx), p_polygon);
}
bool AbstractPolygon2DEditor::_has_resource() const {
return true;
}
void AbstractPolygon2DEditor::_create_resource() {
}
Vector2 AbstractPolygon2DEditor::_get_geometric_center() const {
int n_polygons = _get_polygon_count();
double cx = 0.0;
double cy = 0.0;
int n_subs = 0;
for (int i = 0; i < n_polygons; i++) {
const Vector<Vector2> &vertices = _get_polygon(i);
Vector<Vector<Point2>> decomp = ::Geometry2D::decompose_polygon_in_convex(vertices);
if (decomp.is_empty()) {
continue;
}
for (const Vector<Vector2> &sub : decomp) {
int sub_n_points = sub.size();
double sub_area2x = 0.0;
double sub_cx = 0.0;
double sub_cy = 0.0;
for (int n = 0; n < sub_n_points; n++) {
int next = (n + 1 < sub_n_points) ? n + 1 : 0;
sub_area2x += (sub[n].x * sub[next].y) - (sub[next].x * sub[n].y);
sub_cx += (sub[n].x + sub[next].x) * (sub[n].x * sub[next].y - sub[next].x * sub[n].y);
sub_cy += (sub[n].y + sub[next].y) * (sub[n].x * sub[next].y - sub[next].x * sub[n].y);
}
sub_cx /= (sub_area2x * 3);
sub_cy /= (sub_area2x * 3);
cx += sub_cx;
cy += sub_cy;
}
n_subs += decomp.size();
}
cx /= n_subs;
cy /= n_subs;
return Vector2(cx, cy);
}
void AbstractPolygon2DEditor::_menu_option(int p_option) {
switch (p_option) {
case MODE_CREATE: {
mode = MODE_CREATE;
button_create->set_pressed(true);
button_edit->set_pressed(false);
button_delete->set_pressed(false);
} break;
case MODE_EDIT: {
_wip_close();
mode = MODE_EDIT;
button_create->set_pressed(false);
button_edit->set_pressed(true);
button_delete->set_pressed(false);
} break;
case MODE_DELETE: {
_wip_close();
mode = MODE_DELETE;
button_create->set_pressed(false);
button_edit->set_pressed(false);
button_delete->set_pressed(true);
} break;
case CENTER_POLY: {
_wip_close();
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Move Origin to Geometric Center"));
Vector2 center = _get_geometric_center();
int n_polygons = _get_polygon_count();
for (int i = 0; i < n_polygons; i++) {
const Vector<Vector2> &vertices = _get_polygon(i);
int n_points = vertices.size();
Vector<Vector2> new_vertices;
new_vertices.resize(n_points);
for (int n = 0; n < n_points; n++) {
new_vertices.write[n] = vertices[n] - center;
}
_action_set_polygon(i, vertices, new_vertices);
}
Node2D *node = _get_node();
Vector2 node_pos = node->get_position();
undo_redo->add_do_method(node, "set_position", node_pos + node->get_transform().basis_xform(center));
undo_redo->add_undo_method(node, "set_position", node_pos);
_commit_action();
} break;
}
}
void AbstractPolygon2DEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_THEME_CHANGED: {
button_create->set_button_icon(get_editor_theme_icon(SNAME("CurveCreate")));
button_edit->set_button_icon(get_editor_theme_icon(SNAME("CurveEdit")));
button_delete->set_button_icon(get_editor_theme_icon(SNAME("CurveDelete")));
button_center->set_button_icon(get_editor_theme_icon(SNAME("CurveCenter")));
} break;
case NOTIFICATION_READY: {
disable_polygon_editing(false, String());
button_edit->set_pressed(true);
get_tree()->connect("node_removed", callable_mp(this, &AbstractPolygon2DEditor::_node_removed));
create_resource->connect(SceneStringName(confirmed), callable_mp(this, &AbstractPolygon2DEditor::_create_resource));
} break;
}
}
void AbstractPolygon2DEditor::_node_removed(Node *p_node) {
if (p_node == _get_node()) {
edit(nullptr);
hide();
canvas_item_editor->update_viewport();
}
}
void AbstractPolygon2DEditor::_wip_changed() {
if (wip_active && _is_line()) {
_set_polygon(0, wip);
}
}
void AbstractPolygon2DEditor::_wip_cancel() {
wip.clear();
wip_active = false;
edited_point = PosVertex();
hover_point = Vertex();
selected_point = Vertex();
center_drag = false;
canvas_item_editor->update_viewport();
}
void AbstractPolygon2DEditor::_wip_close() {
if (!wip_active) {
return;
}
if (_is_line()) {
_set_polygon(0, wip);
} else if (wip.size() >= (_is_line() ? 2 : 3)) {
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("Create Polygon"));
_action_add_polygon(wip);
if (_has_uv()) {
undo_redo->add_do_method(_get_node(), "set_uv", Vector<Vector2>());
undo_redo->add_undo_method(_get_node(), "set_uv", _get_node()->get("uv"));
}
_commit_action();
} else {
return;
}
mode = MODE_EDIT;
button_edit->set_pressed(true);
button_create->set_pressed(false);
button_delete->set_pressed(false);
wip.clear();
wip_active = false;
edited_point = PosVertex();
hover_point = Vertex();
selected_point = Vertex();
center_drag = false;
}
void AbstractPolygon2DEditor::disable_polygon_editing(bool p_disable, const String &p_reason) {
_polygon_editing_enabled = !p_disable;
button_create->set_disabled(p_disable);
button_edit->set_disabled(p_disable);
button_delete->set_disabled(p_disable);
button_center->set_disabled(p_disable);
if (p_disable) {
button_create->set_tooltip_text(p_reason);
button_edit->set_tooltip_text(p_reason);
button_delete->set_tooltip_text(p_reason);
button_center->set_tooltip_text(p_reason);
} else {
button_create->set_tooltip_text(TTRC("Create points."));
button_edit->set_tooltip_text(TTRC("Edit points.\nLMB: Move Point\nRMB: Erase Point"));
button_delete->set_tooltip_text(TTRC("Erase points."));
button_center->set_tooltip_text(TTRC("Move center of gravity to geometric center."));
}
}
bool AbstractPolygon2DEditor::_commit_drag() {
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
center_drag = false;
int n_polygons = _get_polygon_count();
ERR_FAIL_COND_V(pre_center_move_edit.size() != n_polygons, false);
undo_redo->create_action(TTR("Move Geometric Center"));
for (int i = 0; i < n_polygons; i++) {
_action_set_polygon(i, pre_center_move_edit[i], _get_polygon(i));
}
pre_center_move_edit.clear();
_commit_action();
return true;
}
bool AbstractPolygon2DEditor::forward_gui_input(const Ref<InputEvent> &p_event) {
if (!_get_node() || !_polygon_editing_enabled) {
return false;
}
if (!_get_node()->is_visible_in_tree()) {
return false;
}
Viewport *vp = _get_node()->get_viewport();
if (vp && !vp->is_visible_subviewport()) {
return false;
}
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
Ref<InputEventMouseButton> mb = p_event;
if (!_has_resource()) {
if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) {
create_resource->set_text(String("No polygon resource on this node.\nCreate and assign one?"));
create_resource->popup_centered();
}
return (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT);
}
CanvasItemEditor::Tool tool = CanvasItemEditor::get_singleton()->get_current_tool();
if (tool != CanvasItemEditor::TOOL_SELECT) {
return false;
}
if (mb.is_valid()) {
Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_screen_transform();
Vector2 gpoint = mb->get_position();
Vector2 cpoint = canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint));
cpoint = _get_node()->get_screen_transform().affine_inverse().xform(cpoint);
if (mode == MODE_EDIT || (_is_line() && mode == MODE_CREATE)) {
if (mb->get_button_index() == MouseButton::LEFT) {
if (mb->is_pressed()) {
if (mb->is_meta_pressed() || mb->is_ctrl_pressed() || mb->is_shift_pressed() || mb->is_alt_pressed()) {
return false;
}
const PosVertex closest = closest_point(gpoint);
if (closest.valid()) {
original_mouse_pos = gpoint;
pre_move_edit = _get_polygon(closest.polygon);
edited_point = PosVertex(closest, xform.affine_inverse().xform(closest.pos));
selected_point = closest;
edge_point = PosVertex();
canvas_item_editor->update_viewport();
return true;
} else {
selected_point = Vertex();
const PosVertex insert = closest_edge_point(gpoint);
if (insert.valid()) {
Vector<Vector2> vertices = _get_polygon(insert.polygon);
if (vertices.size() < (_is_line() ? 2 : 3)) {
vertices.push_back(cpoint);
undo_redo->create_action(TTR("Edit Polygon"));
selected_point = Vertex(insert.polygon, vertices.size());
_action_set_polygon(insert.polygon, vertices);
_commit_action();
return true;
} else {
edited_point = PosVertex(insert.polygon, insert.vertex + 1, xform.affine_inverse().xform(insert.pos));
vertices.insert(edited_point.vertex, edited_point.pos);
pre_move_edit = vertices;
selected_point = Vertex(edited_point.polygon, edited_point.vertex);
edge_point = PosVertex();
undo_redo->create_action(TTR("Insert Point"));
_action_set_polygon(insert.polygon, vertices);
_commit_action();
return true;
}
}
}
} else {
if (edited_point.valid()) {
if (original_mouse_pos != gpoint) {
Vector<Vector2> vertices = _get_polygon(edited_point.polygon);
ERR_FAIL_INDEX_V(edited_point.vertex, vertices.size(), false);
vertices.write[edited_point.vertex] = edited_point.pos - _get_offset(edited_point.polygon);
undo_redo->create_action(TTR("Edit Polygon"));
_action_set_polygon(edited_point.polygon, pre_move_edit, vertices);
_commit_action();
}
edited_point = PosVertex();
return true;
}
}
} else if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed() && !edited_point.valid()) {
const PosVertex closest = closest_point(gpoint);
if (closest.valid()) {
remove_point(closest);
return true;
}
}
} else if (mode == MODE_DELETE) {
if (mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) {
const PosVertex closest = closest_point(gpoint);
if (closest.valid()) {
remove_point(closest);
return true;
}
}
}
if (mode == MODE_CREATE) {
if (mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) {
if (_is_line()) {
// for lines, we don't have a wip mode, and we can undo each single add point.
Vector<Vector2> vertices = _get_polygon(0);
vertices.push_back(cpoint);
undo_redo->create_action(TTR("Insert Point"));
_action_set_polygon(0, vertices);
_commit_action();
return true;
} else if (!wip_active) {
wip.clear();
wip.push_back(cpoint);
wip_active = true;
_wip_changed();
edited_point = PosVertex(-1, 1, cpoint);
canvas_item_editor->update_viewport();
hover_point = Vertex();
selected_point = Vertex(0);
edge_point = PosVertex();
return true;
} else {
const real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
if (!_is_line() && wip.size() > 1 && xform.xform(wip[0]).distance_to(xform.xform(cpoint)) < grab_threshold) {
//wip closed
_wip_close();
return true;
} else {
//add wip point
wip.push_back(cpoint);
_wip_changed();
edited_point = PosVertex(-1, wip.size(), cpoint);
selected_point = Vertex(wip.size() - 1);
canvas_item_editor->update_viewport();
return true;
}
}
} else if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed() && wip_active) {
_wip_cancel();
}
}
// Center drag.
if (edit_origin_and_center) {
real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
if (mb->get_button_index() == MouseButton::LEFT) {
if (mb->is_meta_pressed() || mb->is_ctrl_pressed() || mb->is_shift_pressed() || mb->is_alt_pressed()) {
return false;
}
if (mb->is_pressed() && !center_drag) {
Vector2 center_point = xform.xform(_get_geometric_center());
if ((gpoint - center_point).length() < grab_threshold) {
pre_center_move_edit.clear();
int n_polygons = _get_polygon_count();
for (int i = 0; i < n_polygons; i++) {
pre_center_move_edit.push_back(_get_polygon(i));
}
center_drag_origin = cpoint;
center_drag = true;
return true;
}
} else if (center_drag) {
return _commit_drag();
}
} else if (mb->get_button_index() == MouseButton::RIGHT && center_drag) {
_commit_drag();
}
}
}
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
Vector2 gpoint = mm->get_position();
if (center_drag) {
Vector2 cpoint = canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint));
cpoint = _get_node()->get_screen_transform().affine_inverse().xform(cpoint);
Vector2 delta = center_drag_origin - cpoint;
int n_polygons = _get_polygon_count();
for (int i = 0; i < n_polygons; i++) {
const Vector<Vector2> &vertices = _get_polygon(i);
int n_points = vertices.size();
Vector<Vector2> new_vertices;
new_vertices.resize(n_points);
for (int n = 0; n < n_points; n++) {
new_vertices.write[n] = vertices[n] - delta;
}
_set_polygon(i, new_vertices);
}
center_drag_origin = cpoint;
} else if (edited_point.valid() && (wip_active || mm->get_button_mask().has_flag(MouseButtonMask::LEFT))) {
Vector2 cpoint = canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint));
cpoint = _get_node()->get_screen_transform().affine_inverse().xform(cpoint);
//Move the point in a single axis. Should only work when editing a polygon and while holding shift.
if (mode == MODE_EDIT && mm->is_shift_pressed()) {
Vector2 old_point = pre_move_edit.get(selected_point.vertex);
if (Math::abs(cpoint.x - old_point.x) > Math::abs(cpoint.y - old_point.y)) {
cpoint.y = old_point.y;
} else {
cpoint.x = old_point.x;
}
}
edited_point = PosVertex(edited_point, cpoint);
if (!wip_active) {
Vector<Vector2> vertices = _get_polygon(edited_point.polygon);
ERR_FAIL_INDEX_V(edited_point.vertex, vertices.size(), false);
vertices.write[edited_point.vertex] = cpoint - _get_offset(edited_point.polygon);
_set_polygon(edited_point.polygon, vertices);
}
canvas_item_editor->update_viewport();
} else if (mode == MODE_EDIT || (_is_line() && mode == MODE_CREATE)) {
const PosVertex new_hover_point = closest_point(gpoint);
if (hover_point != new_hover_point) {
hover_point = new_hover_point;
canvas_item_editor->update_viewport();
}
bool edge_hover = false;
if (!hover_point.valid()) {
const PosVertex on_edge_vertex = closest_edge_point(gpoint);
if (on_edge_vertex.valid()) {
hover_point = Vertex();
edge_point = on_edge_vertex;
canvas_item_editor->update_viewport();
edge_hover = true;
}
}
if (!edge_hover && edge_point.valid()) {
edge_point = PosVertex();
canvas_item_editor->update_viewport();
}
}
}
Ref<InputEventKey> k = p_event;
if (k.is_valid() && k->is_pressed()) {
if (k->get_keycode() == Key::KEY_DELETE || k->get_keycode() == Key::BACKSPACE) {
if (wip_active && selected_point.polygon == -1) {
if (wip.size() > selected_point.vertex) {
wip.remove_at(selected_point.vertex);
_wip_changed();
selected_point = wip.size() - 1;
canvas_item_editor->update_viewport();
return true;
}
} else {
const Vertex active_point = get_active_point();
if (active_point.valid()) {
remove_point(active_point);
return true;
}
}
} else if (wip_active && k->get_keycode() == Key::ENTER) {
_wip_close();
} else if (wip_active && k->get_keycode() == Key::ESCAPE) {
_wip_cancel();
}
}
return false;
}
void AbstractPolygon2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
if (!_get_node()) {
return;
}
if (!_get_node()->is_visible_in_tree()) {
return;
}
Viewport *vp = _get_node()->get_viewport();
if (vp && !vp->is_visible_subviewport()) {
return;
}
Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_screen_transform();
// All polygon points are sharp, so use the sharp handle icon
const Ref<Texture2D> handle = get_editor_theme_icon(SNAME("EditorPathSharpHandle"));
const Ref<Texture2D> nhandle = get_editor_theme_icon(SNAME("EditorPathNullHandle"));
Ref<Font> font = get_theme_font(SNAME("bold"), EditorStringName(EditorFonts));
int font_size = 1.3 * get_theme_font_size(SNAME("bold_size"), EditorStringName(EditorFonts));
const float outline_size = 4 * EDSCALE;
Color font_color = get_theme_color(SceneStringName(font_color), EditorStringName(Editor));
Color outline_color = font_color.inverted();
const Vertex active_point = get_active_point();
const int n_polygons = _get_polygon_count();
const bool is_closed = !_is_line();
if (edit_origin_and_center) {
const Vector2 &center = _get_geometric_center();
if (!center.is_zero_approx()) {
const Vector2 point = xform.xform(center);
p_overlay->draw_texture(nhandle, point - nhandle->get_size() * 0.5, Color(1, 1, 0.4));
Size2 lbl_size = font->get_string_size("c", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size);
p_overlay->draw_string_outline(font, point - lbl_size * 0.5, "c", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
p_overlay->draw_string(font, point - lbl_size * 0.5, "c", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
}
{
const Vector2 point = xform.xform(Vector2());
p_overlay->draw_texture(nhandle, point - nhandle->get_size() * 0.5, center.is_equal_approx(Vector2()) ? Color(1, 1, 0.4) : Color(1, 0.4, 1));
Size2 lbl_size = font->get_string_size("o", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size);
p_overlay->draw_string_outline(font, point - lbl_size * 0.5, "o", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
p_overlay->draw_string(font, point - lbl_size * 0.5, "o", HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
}
}
for (int j = -1; j < n_polygons; j++) {
if (wip_active && wip_destructive && j != -1) {
continue;
}
Vector<Vector2> points;
Vector2 offset;
if (wip_active && j == edited_point.polygon) {
points = Variant(wip);
offset = Vector2(0, 0);
} else {
if (j == -1) {
continue;
}
points = _get_polygon(j);
offset = _get_offset(j);
}
if (!wip_active && j == edited_point.polygon && EDITOR_GET("editors/polygon_editor/show_previous_outline")) {
const Color col = Color(0.5, 0.5, 0.5); // FIXME polygon->get_outline_color();
const int n = pre_move_edit.size();
for (int i = 0; i < n - (is_closed ? 0 : 1); i++) {
Vector2 p, p2;
p = pre_move_edit[i] + offset;
p2 = pre_move_edit[(i + 1) % n] + offset;
Vector2 point = xform.xform(p);
Vector2 next_point = xform.xform(p2);
p_overlay->draw_line(point, next_point, col, Math::round(2 * EDSCALE));
}
}
const int n_points = points.size();
const Color col = Color(1, 0.3, 0.1, 0.8);
for (int i = 0; i < n_points; i++) {
const Vertex vertex(j, i);
const Vector2 p = (vertex == edited_point) ? edited_point.pos : (points[i] + offset);
const Vector2 point = xform.xform(p);
if (is_closed || i < n_points - 1) {
Vector2 p2;
if (j == edited_point.polygon &&
((wip_active && i == n_points - 1) || (((i + 1) % n_points) == edited_point.vertex))) {
p2 = edited_point.pos;
} else {
p2 = points[(i + 1) % n_points] + offset;
}
const Vector2 next_point = xform.xform(p2);
p_overlay->draw_line(point, next_point, col, Math::round(2 * EDSCALE));
}
}
for (int i = 0; i < n_points; i++) {
const Vertex vertex(j, i);
const Vector2 p = (vertex == edited_point) ? edited_point.pos : (points[i] + offset);
const Vector2 point = xform.xform(p);
const Color overlay_modulate = vertex == active_point ? Color(0.4, 1, 1) : Color(1, 1, 1);
p_overlay->draw_texture(handle, point - handle->get_size() * 0.5, overlay_modulate);
if (vertex == hover_point) {
String num = String::num_int64(vertex.vertex);
Size2 num_size = font->get_string_size(num, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size);
p_overlay->draw_string_outline(font, point - num_size * 0.5, num, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, outline_size, outline_color);
p_overlay->draw_string(font, point - num_size * 0.5, num, HORIZONTAL_ALIGNMENT_LEFT, -1, font_size, font_color);
}
}
}
if (edge_point.valid()) {
Ref<Texture2D> add_handle = get_editor_theme_icon(SNAME("EditorHandleAdd"));
p_overlay->draw_texture(add_handle, edge_point.pos - add_handle->get_size() * 0.5);
}
}
void AbstractPolygon2DEditor::set_edit_origin_and_center(bool p_enabled) {
edit_origin_and_center = p_enabled;
if (button_center) {
button_center->set_visible(edit_origin_and_center);
}
}
void AbstractPolygon2DEditor::edit(Node *p_polygon) {
if (!canvas_item_editor) {
canvas_item_editor = CanvasItemEditor::get_singleton();
}
if (p_polygon) {
_set_node(p_polygon);
// Enable the pencil tool if the polygon is empty.
if (_is_empty()) {
_menu_option(MODE_CREATE);
} else {
_menu_option(MODE_EDIT);
}
wip.clear();
wip_active = false;
edited_point = PosVertex();
hover_point = Vertex();
selected_point = Vertex();
center_drag = false;
} else {
_set_node(nullptr);
}
canvas_item_editor->update_viewport();
}
void AbstractPolygon2DEditor::remove_point(const Vertex &p_vertex) {
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
Vector<Vector2> vertices = _get_polygon(p_vertex.polygon);
if (vertices.size() > (_is_line() ? 2 : 3)) {
vertices.remove_at(p_vertex.vertex);
undo_redo->create_action(TTR("Edit Polygon (Remove Point)"));
_action_set_polygon(p_vertex.polygon, vertices);
_commit_action();
} else {
undo_redo->create_action(TTR("Remove Polygon And Point"));
_action_remove_polygon(p_vertex.polygon);
_commit_action();
}
if (_is_empty()) {
_menu_option(MODE_CREATE);
}
hover_point = Vertex();
if (selected_point == p_vertex) {
selected_point = Vertex();
}
}
AbstractPolygon2DEditor::Vertex AbstractPolygon2DEditor::get_active_point() const {
return hover_point.valid() ? hover_point : selected_point;
}
AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_point(const Vector2 &p_pos) const {
const real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
const int n_polygons = _get_polygon_count();
const Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_screen_transform();
PosVertex closest;
real_t closest_dist = 1e10;
for (int j = 0; j < n_polygons; j++) {
Vector<Vector2> points = _get_polygon(j);
const Vector2 offset = _get_offset(j);
const int n_points = points.size();
for (int i = 0; i < n_points; i++) {
Vector2 cp = xform.xform(points[i] + offset);
real_t d = cp.distance_to(p_pos);
if (d < closest_dist && d < grab_threshold) {
closest_dist = d;
closest = PosVertex(j, i, cp);
}
}
}
return closest;
}
AbstractPolygon2DEditor::PosVertex AbstractPolygon2DEditor::closest_edge_point(const Vector2 &p_pos) const {
const real_t grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
const real_t eps = grab_threshold * 2;
const real_t eps2 = eps * eps;
const int n_polygons = _get_polygon_count();
const Transform2D xform = canvas_item_editor->get_canvas_transform() * _get_node()->get_screen_transform();
PosVertex closest;
real_t closest_dist = 1e10;
for (int j = 0; j < n_polygons; j++) {
Vector<Vector2> points = _get_polygon(j);
const Vector2 offset = _get_offset(j);
const int n_points = points.size();
const int n_segments = n_points - (_is_line() ? 1 : 0);
for (int i = 0; i < n_segments; i++) {
const Vector2 segment_a = xform.xform(points[i] + offset);
const Vector2 segment_b = xform.xform(points[(i + 1) % n_points] + offset);
Vector2 cp = Geometry2D::get_closest_point_to_segment(p_pos, segment_a, segment_b);
if (cp.distance_squared_to(segment_a) < eps2 || cp.distance_squared_to(segment_b) < eps2) {
continue; //not valid to reuse point
}
real_t d = cp.distance_to(p_pos);
if (d < closest_dist && d < grab_threshold) {
closest_dist = d;
closest = PosVertex(j, i, cp);
}
}
}
return closest;
}
AbstractPolygon2DEditor::AbstractPolygon2DEditor(bool p_wip_destructive) {
edited_point = PosVertex();
center_drag = false;
wip_destructive = p_wip_destructive;
hover_point = Vertex();
selected_point = Vertex();
edge_point = PosVertex();
button_create = memnew(Button);
button_create->set_theme_type_variation(SceneStringName(FlatButton));
button_create->set_accessibility_name(TTRC("Create Polygon Points"));
add_child(button_create);
button_create->connect(SceneStringName(pressed), callable_mp(this, &AbstractPolygon2DEditor::_menu_option).bind(MODE_CREATE));
button_create->set_toggle_mode(true);
button_edit = memnew(Button);
button_edit->set_theme_type_variation(SceneStringName(FlatButton));
button_edit->set_accessibility_name(TTRC("Edit Polygon Points"));
add_child(button_edit);
button_edit->connect(SceneStringName(pressed), callable_mp(this, &AbstractPolygon2DEditor::_menu_option).bind(MODE_EDIT));
button_edit->set_toggle_mode(true);
button_delete = memnew(Button);
button_delete->set_theme_type_variation(SceneStringName(FlatButton));
button_delete->set_accessibility_name(TTRC("Delete Polygon Points"));
add_child(button_delete);
button_delete->connect(SceneStringName(pressed), callable_mp(this, &AbstractPolygon2DEditor::_menu_option).bind(MODE_DELETE));
button_delete->set_toggle_mode(true);
button_center = memnew(Button);
button_center->set_theme_type_variation(SceneStringName(FlatButton));
add_child(button_center);
button_center->connect(SceneStringName(pressed), callable_mp(this, &AbstractPolygon2DEditor::_menu_option).bind(CENTER_POLY));
button_center->set_visible(edit_origin_and_center);
create_resource = memnew(ConfirmationDialog);
create_resource->set_flag(Window::FLAG_RESIZE_DISABLED, true);
add_child(create_resource);
create_resource->set_ok_button_text(TTR("Create"));
}
void AbstractPolygon2DEditorPlugin::edit(Object *p_object) {
Node *polygon_node = Object::cast_to<Node>(p_object);
polygon_editor->edit(polygon_node);
make_visible(polygon_node != nullptr);
}
bool AbstractPolygon2DEditorPlugin::handles(Object *p_object) const {
return p_object->is_class(klass);
}
void AbstractPolygon2DEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
polygon_editor->show();
} else {
polygon_editor->hide();
polygon_editor->edit(nullptr);
}
}
AbstractPolygon2DEditorPlugin::AbstractPolygon2DEditorPlugin(AbstractPolygon2DEditor *p_polygon_editor, const String &p_class) :
polygon_editor(p_polygon_editor),
klass(p_class) {
CanvasItemEditor::get_singleton()->add_control_to_menu_panel(polygon_editor);
polygon_editor->hide();
}