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eb00a8546db91328a2bcb2e600ef6ca8b49018ec
godot/thirdparty/jolt_physics/patches
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Jorrit Rouwe d03c9b2f6f Jolt Physics: Fixed contact callbacks for body with motion quality LinearCast vs a soft body
Previously, the contacts would be reported accidentally through the regular ContactListener. Now they're properly reported through the SoftBodyContactListener.
2026-04-11 08:46:52 +02:00
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0001-backport-upstream-commit-ee3725250.patch
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0002-backport-upstream-commit-bc7f1fb8c.patch
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0003-backport-upstream-commit-365a15367.patch
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0004-backport-upstream-commit-e0a6a9a16.patch
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0005-backport-upstream-commit-449b645.patch
Increased maximum value of HeightFieldShape::mBitsPerSample to 16 to allow for better precision
2026-03-09 12:59:20 +01:00
0006-backport-upstream-commit-63765d1.patch
Jolt Physics: Fixed contact callbacks for body with motion quality LinearCast vs a soft body
2026-04-11 08:46:52 +02:00
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