Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
eb684cccdcd08bfe86e35579ec45d0aa5ce8aae8
godot/servers/rendering/renderer_rd/forward_clustered
History
Garteal 2606831d71 SDFGI: fix crash if update_data is nullptr
2024-07-19 18:27:32 +02:00
..
render_forward_clustered.cpp
SDFGI: fix crash if update_data is nullptr
2024-07-19 18:27:32 +02:00
render_forward_clustered.h
Make RenderSceneData take projection correction into account
2024-06-27 10:44:30 +10:00
scene_shader_forward_clustered.cpp
Merge pull request #86516 from jsjtxietian/fix-camera-direction
2024-07-18 10:45:20 +02:00
scene_shader_forward_clustered.h
Added premult alpha blending to 3D (spatial) shaders.
2024-05-01 00:53:29 +02:00
SCsub
…
Powered by Gitea Version: 1.24.5 Page: 1494ms Template: 31ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API