Files
godot/scene
smix8 eba3acadac Fix thread-use causing navigation polygon data corruption
Fixes navigation polygon  data corruption caused by thread-use that changed vertices or polygons while the navigation polygon was processed, e.g. by server region sync, navmesh baking or user thread updates.
2024-06-21 12:58:03 +02:00
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2024-06-18 11:06:31 -04:00
2024-06-18 11:06:31 -04:00