Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
ebce36c22f1aa27e3ef449565bf1e35c19a3e830
godot/scene
History
Rémi Verschelde cc8f7c78af Merge pull request #17618 from groud/fix_gridcontainer
Fixes wrong calculation of gridcontainer's children size
2018-03-19 10:12:20 +01:00
..
2d
Merge pull request #16971 from Noshyaar/tilemap
2018-03-13 13:57:58 +01:00
3d
InterpolatedCamera: use internal_process
2018-03-16 05:15:26 +07:00
animation
AnimationPlayer: fix scrubbing after play backwards
2018-03-09 19:41:14 +01:00
audio
Merge pull request #15910 from robfram/fix-audio-signal-issue-15895
2018-02-01 16:54:31 +01:00
gui
Merge pull request #17618 from groud/fix_gridcontainer
2018-03-19 10:12:20 +01:00
main
Merge pull request #16947 from Faless/ui_actions
2018-03-16 20:55:11 +01:00
resources
Merge pull request #17094 from Calinou/add-dynamicfont-hinting-options
2018-03-13 13:38:35 +01:00
register_scene_types.cpp
Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.
2018-02-21 09:39:09 -03:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
scene_string_names.h
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
Powered by Gitea Version: 1.24.5 Page: 786ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API