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ebf9b80a47f530e3f75e1e69c7ab48cfaf6cf595
godot/modules/gdnative/pluginscript
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Jerome67000 2609cc9ef4 Removes Script::get_node_type()
used before GDScript, with squirrel apparently
2017-10-25 20:11:30 +02:00
..
pluginscript_instance.cpp
[GDnative] add pluginscript \o/
2017-10-17 10:50:13 +02:00
pluginscript_instance.h
[GDnative] add pluginscript \o/
2017-10-17 10:50:13 +02:00
pluginscript_language.cpp
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
2017-10-24 15:48:58 +02:00
pluginscript_language.h
Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog
2017-10-24 15:48:58 +02:00
pluginscript_loader.cpp
[GDnative] add pluginscript \o/
2017-10-17 10:50:13 +02:00
pluginscript_loader.h
[GDnative] add pluginscript \o/
2017-10-17 10:50:13 +02:00
pluginscript_script.cpp
Removes Script::get_node_type()
2017-10-25 20:11:30 +02:00
pluginscript_script.h
Removes Script::get_node_type()
2017-10-25 20:11:30 +02:00
register_types.cpp
[GDnative] add pluginscript \o/
2017-10-17 10:50:13 +02:00
register_types.h
[GDnative] add pluginscript \o/
2017-10-17 10:50:13 +02:00
SCsub
[GDnative] add pluginscript \o/
2017-10-17 10:50:13 +02:00
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