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ec164b2301034b3aa0fee4e4b93170404a2e4d98
godot
/
modules
/
csg
T
History
Andrii Doroshenko (Xrayez)
69d5de632e
Split
Geometry
singleton into
Geometry2D
and
Geometry3D
...
Extra `_2d` suffixes are removed from 2D methods accoringly.
2020-05-27 14:28:34 +03:00
..
doc_classes
doc: Update classref with node renames
2020-03-30 18:23:02 +02:00
icons
Renamed 2D and 3D nodes to make their types explicit
2020-03-27 14:54:04 +01:00
config.py
Merge pull request
#37436
from akien-mga/doc-node-renames
2020-03-30 20:32:11 +02:00
csg_gizmos.cpp
Split
Geometry
singleton into
Geometry2D
and
Geometry3D
2020-05-27 14:28:34 +03:00
csg_gizmos.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
csg_shape.cpp
Split
Geometry
singleton into
Geometry2D
and
Geometry3D
2020-05-27 14:28:34 +03:00
csg_shape.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
csg.cpp
Split
Geometry
singleton into
Geometry2D
and
Geometry3D
2020-05-27 14:28:34 +03:00
csg.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
register_types.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-23 04:52:36 -04:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00