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ec164b2301034b3aa0fee4e4b93170404a2e4d98
godot
/
scene
T
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Rémi Verschelde
1620669f4e
Merge pull request
#39051
from Xrayez/geometry-split
...
Split `Geometry` singleton into `Geometry2D` and `Geometry3D`
2020-05-29 12:10:37 +02:00
..
2d
Split
Geometry
singleton into
Geometry2D
and
Geometry3D
2020-05-27 14:28:34 +03:00
3d
Merge pull request
#39051
from Xrayez/geometry-split
2020-05-29 12:10:37 +02:00
animation
Split
Geometry
singleton into
Geometry2D
and
Geometry3D
2020-05-27 14:28:34 +03:00
audio
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
debugger
Fix resource preview in remote inspector
2020-05-23 11:52:02 +02:00
gui
Merge pull request
#39051
from Xrayez/geometry-split
2020-05-29 12:10:37 +02:00
main
Merge pull request
#38695
from dreamsComeTrue/node-swap-order-arguments
2020-05-17 11:36:05 +02:00
resources
Merge pull request
#39051
from Xrayez/geometry-split
2020-05-29 12:10:37 +02:00
register_scene_types.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
scene_string_names.h
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00