Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
ec4f4c6cdaaede844d85bddc1c99e3eb6514f66e
godot/scene
History
Michael Alexsander ec4f4c6cda Rename all methods that return ScrollBar nodes to get_*_scroll_bar()
2021-11-30 13:46:36 -03:00
..
2d
Merge pull request #55417 from ekumlin/issue-54856
2021-11-29 14:46:01 +01:00
3d
Rename remove() to remove_at() when removing by index
2021-11-23 18:58:57 -07:00
animation
Fixed PlaybackData in AnimationPlayer
2021-11-27 07:53:48 +09:00
audio
Rename remove() to remove_at() when removing by index
2021-11-23 18:58:57 -07:00
debugger
Merge pull request #48717 from Faless/debugger/4.x_custom_res_fix
2021-11-29 13:13:13 +01:00
gui
Rename all methods that return ScrollBar nodes to get_*_scroll_bar()
2021-11-30 13:46:36 -03:00
main
Don't show tooltips for paused controls
2021-11-29 13:23:28 +01:00
resources
Rename remove() to remove_at() when removing by index
2021-11-23 18:58:57 -07:00
property_utils.cpp
Make OpenSimplex and VisualScript modules not depend on the editor
2021-11-12 12:03:54 -06:00
property_utils.h
Unify determination of default property values
2021-11-07 15:27:47 +01:00
register_scene_types.cpp
Merge pull request #54803 from goostengine/shape-cast-2d
2021-11-12 13:28:44 -07:00
register_scene_types.h
…
scene_string_names.cpp
Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
2021-10-06 21:11:20 +02:00
scene_string_names.h
Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo
2021-10-06 21:11:20 +02:00
SCsub
…
Powered by Gitea Version: 1.24.5 Page: 1116ms Template: 7ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API