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ec98db048f1f3d3eee540dd9db32eb7b66e2e6cd
godot/modules/mono/glue
History
Ignacio Etcheverry 14df9e5cb2 Android build and export for the mono module
2019-06-03 17:09:24 +02:00
..
Managed
Merge pull request #27789 from Giacom/move_towards
2019-06-01 12:05:18 +02:00
arguments_vector.h
Fix memory leak introduced in bb6814a
2019-04-02 22:56:17 +02:00
base_object_glue.cpp
Android build and export for the mono module
2019-06-03 17:09:24 +02:00
base_object_glue.h
C#: Add missing ToString() override methods
2019-04-18 14:48:13 +02:00
collections_glue.cpp
Replace call to 'mono_runtime_object_init' with manual ctor invoking
2019-05-21 00:06:04 +02:00
collections_glue.h
C#: Add missing ToString() override methods
2019-04-18 14:48:13 +02:00
gd_glue.cpp
C#: Generate the correct integer and floating point types
2019-04-27 01:30:46 +02:00
gd_glue.h
C#: Generate the correct integer and floating point types
2019-04-27 01:30:46 +02:00
glue_header.h
C#: Add DynamicGodotObject class
2019-03-29 00:53:48 +01:00
nodepath_glue.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
nodepath_glue.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
rid_glue.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
rid_glue.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
string_glue.cpp
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
string_glue.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
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