Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
ed2bbdbbefa190a707f4e09d9bd9c04b564f32ae
godot/scene
History
Rémi Verschelde 81a47d033d Merge pull request #39717 from hinlopen/empty-scroll-eats-input
No longer scroll vertically when scrollbars are unavailable
2020-06-21 18:32:38 +02:00
..
2d
Normalise p_up_direction vector in move_and_slide() and
2020-06-16 09:56:08 +01:00
3d
Check for motion in cast_motion() before doing Bullet convexSweepTest().
2020-06-21 16:20:26 +01:00
animation
Restore capture caches when missing
2020-06-05 23:26:25 +02:00
audio
Style: Enforce braces around if blocks and loops
2020-05-14 21:57:34 +02:00
debugger
Fix resource preview in remote inspector
2020-05-23 11:52:02 +02:00
gui
No longer scroll vertically when scrollbars are unavailable
2020-06-20 20:56:17 +02:00
main
Merge pull request #39053 from timoschwarzer/static-assert-variant-arg-max
2020-06-19 23:51:22 +02:00
resources
Remove ToolButton in favor of Button
2020-06-19 20:49:49 +02:00
register_scene_types.cpp
Remove ToolButton in favor of Button
2020-06-19 20:49:49 +02:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
scene_string_names.h
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
Powered by Gitea Version: 1.24.5 Page: 557ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API