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ed8e70243fb1a7e88c02a8f47c431fbcc641ec62
godot/scene
History
Juan Linietsky ed8e70243f -refresh play options in property when setting samplelibrary (#1016)
2015-01-02 14:32:05 -03:00
..
2d
-refresh play options in property when setting samplelibrary (#1016)
2015-01-02 14:32:05 -03:00
3d
-refresh play options in property when setting samplelibrary (#1016)
2015-01-02 14:32:05 -03:00
animation
-fixed NODE_OUT error in animtreeplayer #1078
2015-01-02 12:52:51 -03:00
audio
-refresh play options in property when setting samplelibrary (#1016)
2015-01-02 14:32:05 -03:00
gui
-fix readonly issues (#1018)
2015-01-02 14:27:21 -03:00
io
Bug Fixes
2014-11-02 11:31:01 -03:00
main
Add Stop pause mode implementation
2014-12-28 00:29:12 +08:00
resources
Merge branch 'master' of https://github.com/okamstudio/godot
2014-12-21 11:46:28 -03:00
register_scene_types.cpp
-ability to set default textures in shader (needed for visual shader editing)
2014-12-21 11:42:44 -03:00
register_scene_types.h
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
scene_string_names.cpp
Batch of Bugfixes
2014-12-07 02:04:20 -03:00
scene_string_names.h
Batch of Bugfixes
2014-12-07 02:04:20 -03:00
SCsub
Build System Changes
2014-10-07 01:31:49 -03:00
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