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ee0262977e21c416053c9fe41003e680f2e34ff9
godot/scene
History
lupoDharkael ee0262977e Loop over faces in create_trimesh_shape()
2020-03-11 00:33:39 +01:00
..
2d
Fix inverted use of Camera2D.offset_v
2020-02-29 16:50:33 -07:00
3d
Complete NavigationMeshInstance rename
2020-03-08 17:33:34 +01:00
animation
Removed boolean return type from majority of method in Tween
2020-03-06 10:59:07 +03:00
audio
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
debugger
Refactor ScriptDebugger.
2020-03-08 12:36:39 +01:00
gui
Improve UX of drive letters
2020-03-03 10:38:34 +01:00
main
Refactor ScriptDebugger.
2020-03-08 12:36:39 +01:00
resources
Loop over faces in create_trimesh_shape()
2020-03-11 00:33:39 +01:00
register_scene_types.cpp
Renamed NavigationPolygonInstance to NavigationRegion2D
2020-02-28 08:28:53 +01:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Signals: Port more uses of connect_compat
2020-02-28 14:24:09 +01:00
scene_string_names.h
Signals: Port more uses of connect_compat
2020-02-28 14:24:09 +01:00
SCsub
Implement game camera override
2019-10-23 02:51:32 +01:00
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