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ee4a1c99a78a4fc2d39e953b358a764ef8eae0e4
godot/scene
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Paulb23 ee4a1c99a7 Switch from recursion to iterative for backfilling colour regions
2020-10-03 14:58:55 +01:00
..
2d
Remove area or body from map before emitting signals.
2020-10-02 17:03:09 +01:00
3d
Remove area or body from map before emitting signals.
2020-10-02 17:03:09 +01:00
animation
Merge pull request #38743 from arrowinaknee/node-config-warnings
2020-10-01 14:03:29 +02:00
audio
Add override keywords.
2020-07-10 13:56:54 +01:00
debugger
Fix resource preview in remote inspector
2020-05-23 11:52:02 +02:00
gui
Merge pull request #42451 from Duroxxigar/rename-toplevel
2020-10-02 10:57:23 +02:00
main
Merge pull request #42451 from Duroxxigar/rename-toplevel
2020-10-02 10:57:23 +02:00
resources
Switch from recursion to iterative for backfilling colour regions
2020-10-03 14:58:55 +01:00
register_scene_types.cpp
Add and convert editor to use CodeEdit
2020-09-10 20:35:27 +01:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
scene_string_names.h
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
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