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godot/scene
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Bastiaan Olij 0ca1711681 ARVRController.is_button_pressed requires to return a boolean
2020-03-07 12:22:18 +11:00
..
2d
Fix inverted use of Camera2D.offset_v
2020-02-29 16:50:33 -07:00
3d
ARVRController.is_button_pressed requires to return a boolean
2020-03-07 12:22:18 +11:00
animation
Removed boolean return type from majority of method in Tween
2020-03-06 10:59:07 +03:00
audio
Signals: Port connect calls to use callable_mp
2020-02-28 14:24:09 +01:00
debugger
Fix debugger crash inspecting freed object.
2020-02-25 15:00:52 +01:00
gui
Improve UX of drive letters
2020-03-03 10:38:34 +01:00
main
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
2020-03-01 23:00:42 +01:00
resources
Fixes bugs found by Sonarcloud and Coverity
2020-03-02 19:17:20 +01:00
register_scene_types.cpp
Renamed NavigationPolygonInstance to NavigationRegion2D
2020-02-28 08:28:53 +01:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Signals: Port more uses of connect_compat
2020-02-28 14:24:09 +01:00
scene_string_names.h
Signals: Port more uses of connect_compat
2020-02-28 14:24:09 +01:00
SCsub
Implement game camera override
2019-10-23 02:51:32 +01:00
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