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eee9e3cd9aef82ae7dde5bcacde2fd1e2d472cf7
godot/core/config
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Marius Hanl 5aa243f9da Added the possibility to define a default value in ProjectSettings.get_setting(), which is used when no setting is set.
Also added tests for the project settings.

Co-authored-by: Yuri Sizov <11782833+YuriSizov@users.noreply.github.com>
2022-12-21 19:49:57 +01:00
..
engine.cpp
Implement adjusting the maximum number of physics steps per rendered frame
2022-10-09 23:00:09 +02:00
engine.h
Implement adjusting the maximum number of physics steps per rendered frame
2022-10-09 23:00:09 +02:00
project_settings.cpp
Added the possibility to define a default value in ProjectSettings.get_setting(), which is used when no setting is set.
2022-12-21 19:49:57 +01:00
project_settings.h
Added the possibility to define a default value in ProjectSettings.get_setting(), which is used when no setting is set.
2022-12-21 19:49:57 +01:00
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